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  3. Repaint by Michele Galmozzi. To be used in 4.4 only with PBR models. https://www.flythemaddog.com/downloads/pbr/N801WA.zip
  4. Stefano

    Some news.

    We have given our beta testers the b352 build that restores cabin lts in PBR at night, and solves the dep/arr CTD. My guess is that it can be released next week. Some of you are asking: ok, what's next? After fixing those issues we will back in development. One of the next things coming (no ETA yet) will be for sure the native PBR virtual cockpit - don't be scared! It'll be optional, like the external PBR is, and performs fast & smooth as the external model does, and is mindblowing, have a look at the image: In making the VC PBR model, we took the decision to drop RealLight, and to develop our own instrument dimming system instead (that will also mean no more ghost TRP buttons) thanks to latest 4.4 SDK. The alfa release we are testing internally has, as direct consequence, a reduced ram fingerprint, meaning: better performance. Having our own lighting system also allows us to lay the groundwork basis for adding another couple of nice things we have in mind. Not all roses, I want to be crystal clear now: FSX, FSX:SE, P3D v3.4, P3D v4.2 and P3D v4.3 will receive their last upgrade with the upcoming SP1b352 cumulative update (unless any other major issue that needs fixing is found meanwhile) and will be considered the last available version of Maddog X for those platforms, both the -82 and the -83/-88. The "active development project", everything new we will add in 2019, will be for P3D v4.4 only, so to enjoy latest features, you will have to update your P3D. Bare in mind, we have our valid reasons, but the decision is already taken. I hope that if you have learned to know us, you can also trust our choices.
  5. Repaint by Alex Farmer. https://www.flythemaddog.com/downloads/pbr/5Y-AXN.zip
  6. Earlier
  7. Repaint by Eric Swanson. PBR/Metal by Michele Galmozzi. https://www.flythemaddog.com/downloads/pbr/N934DL.zip
  8. Repaint by Giovanni Cagnetta. (Included in MD-83 & MD-88 variants expansion pack). https://www.flythemaddog.com/downloads/pbr/EC-FOF.zip
  9. Repaint by Michele Galmozzi. (Included in MD-83 & MD-88 variants expansion pack). https://www.flythemaddog.com/downloads/pbr/EC-FLN.zip
  10. Repaint by Michele Galmozzi. (Included in MD-83 & MD-88 variants expansion pack). https://www.flythemaddog.com/downloads/pbr/HB-ISX.zip
  11. Repaint by Michele Galmozzi. (Included in MD-83 & MD-88 variants expansion pack). https://www.flythemaddog.com/downloads/pbr/EI-CEP.zip
  12. When using the fuel-heaters, the temperature increase is acting very very fast. In 20 seconds after putting them on, the temperature boosts 25-30 degrees. It then stops, before plummeting down to the same temp I had before i enganged them. The temp decrease also takes around 20 seconds. The Fuel Heat is not meant to heat the fuel in the tanks or something. It is purely to rid the fuel system of any ice that might have built up during cruise. That's why you turn the on for one cycle ONLY before takeoff or approach. The idea is that if you do a takeoff or go around, high amounts of fuel are needed to support the Fuel Control Unit, and you don't want fuel ice getting in the way.
  13. Repaint by Michele Galmozzi. https://www.flythemaddog.com/downloads/pbr/B-2132.zip
  14. Repaint by Michele Galmozzi. https://www.flythemaddog.com/downloads/pbr/P4-MDH.zip
  15. When in PBR mode, I've no texture on the external model. Only the cabin and cockpit are visible in external view. Everthing is back to normal when PBR is unticked in the load manager. Solution provided by a well respected commercial provider in another forum. This was an issue with the utility URP (Ultimate Realism Pack), which also affects shaders, but hides some of it's work in areas that I, nor the reinstall, addressed. For others with the issue, go into the URP interface, click shaders, then click default. I will send URP a message regarding this as well.
  16. Repaint by Muhab Badawi. https://www.flythemaddog.com/downloads/pbr/HZ-APO.zip
  17. Repaint by Michele Galmozzi.  https://www.flythemaddog.com/downloads/pbr/N911DE.zip
  18. Repaint by Brian Neuman. https://www.flythemaddog.com/downloads/pbr/N998DL.zip
  19. Stefano

    We are back!

    Hello captains, everyone here at Leonardo is back. While we are slowly answering all pending support requests, emails and tickets, we want to give you a small update. After the SP1b351 release for the MD-82 base pack and the MD-83 & MD-88 variants expansion, we noticed some things that need to be fixed in an upcoming cumulative update that we will issue near mid January (if everything is good): 1) Users with cabin lights not displaying at night in the PBR model. 2) Users with CTDs in the dep/arr fms page. Happy landings!
  20. The newer versions of Window support multiple sound devices operating at once, and it is possible that the .wav files are playing through an output that is not current to the rest of your output. Please look into the control panel -> sounds config and determine one device as the default both in windows settings and the media player OR have them setup according to your multi-output media setup. 
  21. Repaint by Matthias Pietsch. https://www.flythemaddog.com/downloads/repaints/F-GMLU.zip
  22. Stefano

    Jetsgo

    https://www.flythemaddog.com/downloads/repaints/C-GKLK.zip
  23. Stefano

    Private liveries

    https://www.flythemaddog.com/downloads/repaints/ZK-PVT.zip
  24. Stefano

    Private liveries

    https://www.flythemaddog.com/downloads/repaints/G-BHLL.zip
  25. Stefano

    Private liveries

    https://www.flythemaddog.com/downloads/repaints/VH-PRA.zip
  26. Stefano

    Private liveries

    https://www.flythemaddog.com/downloads/repaints/C-CPRA.zip
  27. https://www.flythemaddog.com/downloads/repaints/N820RA.zip
  28. Repaint by Michele Galmozzi. https://www.flythemaddog.com/downloads/pbr/D-ALLN.zip
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