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Stefano

Fly the Maddog X: development update.

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Hello Captains!
Some info on the development progress.

Probably next weekend, we will release the MD-83 & MD-88 variants. The testing stage is almost completed and we succesfully managed to include also PBR for the external models into the release, making Fly the Maddog X one of the first add-ons supporting the recent v4.4 P3D update in its full potential.

The "variants" pack includes the MD-83 and the MD-88 as an expansion to the main MD-82 "base" Fly the Maddog X package, and is a nice addition for those of you who like extended range operations: everything has been modelled after the real counterparts (including -219 engines option with accurate FDE, aux fuel tanks and burn schedules) with the quality and depth you would expect from Leonardo SH. With the release of the 83/88 expansion we will provide a few PBR native liveries, mainly to demonstrate the potential of repaints that are planned as PBR, as the painting technique is slightly different.

Please note that to correctly see PBR in P3D v4.4 you will need to upgrade to P3D v4.4, both the client and content modules.

PBR capability is now provided as an option in the load manager, and you will be able to enable/disable it with just a mouse click.
Setup_sim.jpg

"Legacy" add-on liveries can always be added manually or via our liveries manager: all the conversions needed is automatically managed, and you will always be able to switch back to non-PBR liveries if you want. Here follows a small comparison image between PBR enabled and disabled:
PBR_ON_OFF.jpg

With PBR enabled performance is extremely good in our experience: as a general rule, if you have good FPS with dynamic reflections enabled in P3D, you won't notice any FPS loss. 

Although converting non-PBR textures does not get the same result as planning them as native PBR, the converted liveries still look great! The only exception is for the bare metal repaints, which requires additional texture editing by the author to get the 'reflective' effect shining in all its glory. As a side note, native PBR repaints are also fully backward compatible with P3D v4.3 if you don't want to upgrade to v4.4 yet.

Please note that we don't want to force anyone to buy the "variants" pack, so we will make the new 83/88 native PBR repaints available to the public, for those who want to use them as an MD-82. We also have a couple of additional PBR liveries ready, that will be downloadable for free from a new forum board that we will add upon release.  

With the MD-83 & MD-88 variants release, we have also added a brand new advanced icing simulation with visible effects on the external model (P3D v4 only), fully integrated with the Active Sky WX engine and GSX Level 2 de-icing services.
48270250_10218198219772872_4797023344832544768_o.jpg

As said before, as we don't want to force our customers to buy the variants for having latest features, advanced icing and PBR will be available as a free cumulative update for the MD-82 the same day of variants release, also featuring a number of bugfixes reported after SP1 release.

FSX/P3D v3.4 users will also get a cumulative update, adding the advanced icing (without visual effects) and the above mentioned bugfixes.

 

MD-83 repaints included in variants:
American Airlines (converted to PBR)
47681757_1857796607679921_3512849001164570624_o.jpg

Avianca (native PBR)
48366422_10156305220849690_6856961613581254656_o.jpg

Swiss (native PBR)
48380159_10156124964326194_2464402064931815424_o.jpg

 

MD-88 repaints included in variants:
Aviaco (native PBR)
47421381_10156281406934690_2587213356226052096_o.jpg

Delta Airlines (converted to PBR)
46935126_1467013720098637_6272695965103161344_o.jpg

Iberia (converted to PBR)
48275335_2312266068807639_1510661902059962368_o.jpg

That's all for now, thanks for your attention and Merry Christmas everyone from Leonardo SH!

 

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