Jump to content

All Activity

This stream auto-updates     

  1. Today
  2. Yesterday
  3. Last week
  4. Hello Captains We have found a major issue in Flythemaddog X that has required us releasing a new build to fix it. You can download the new 1.4b414 full installers from your simMarket account, or download the MD-82 and MD-83/MD-88 incremental upgrades from our forum and just install them on top of the previous 1.4b412. This is the 3rd release in 2 days, my apologies but the issue was discovered only after the b412 release and we wanted to fix it as soon as possible. Blue skies!
  5. Earlier
  6. This is a short demonstration of the potential for fun and immersion of our ACARS system and its integration with random failures. On today's flight, after completion of pushback and engine start the R ENGINE DRIVEN HYD PUMP seemed to be inoperative... We therefore decided to go back to the stand to see if the engineer could fix it... Maintenance Control informed us an engineer will meet us at the gate... We attached the jetbridge and open the door... After a few minutes the engineer decided to dispatch us in accordance with the MEL, as it would take too long to fix the pump... He performed the maintenance actions and applied the required placard while we read and brief the MEL... We finally departed with a slight delay...
  7. Hello captains, everyone here at Leonardo is back. While we are slowly answering all pending support requests, emails and tickets, we want to give you a small update. After the SP1b351 release for the MD-82 base pack and the MD-83 & MD-88 variants expansion, we noticed some things that need to be fixed in an upcoming cumulative update that we will issue near mid January (if everything is good): 1) Users with cabin lights not displaying at night in the PBR model. 2) Users with CTDs in the dep/arr fms page. Happy landings!
  8. Although we will continue to respond to requests for support, expect a little delay! The team is on vacation until the 3rd of January 2019! Merry Christmas and Happy 2019!
  9. Fly the Maddog X MD-83 & MD-88 variants released!! https://www.flythemaddog.com/site/node/9 Merry Christmas and happy 2019!!
  10. Login either to your simMarket account and download the files in your orders page, or here in the forums -if not already done- visiting this link, grab your copy now! SP1b351 adds PBR liveries to your MD-82 base pack in P3D v4.4, please read the attached documents for further instructions! Tomorrow Sunday the 23rd we will also release the MD-83 & MD-88 variants expansion for purchase in simMarket. You must first update your MD-82 base pack to SP1b351 before installing! Enjoy the Maddog, Merry Christams and happy 2019! 64bit changelog: >>>>[NEW] *AIRCRAFT SYSTEMS* - enhanced icing simulation, plus degrading aerodynamics and AS/GSX2 integration; - hold over times after de-icing; - added computation of A/I ON altitude (DESCENT FORECAST) for idle EPR and VNAV profile. *3DMODEL: EXTERNAL* - PBR added; (P3D v.4.4 only) - visual cue for icing. >>>>[FIXED] *AIRCRAFT SYSTEMS* - fixed issue with battery not discharging with correct rate; - reduced VNAV descent steeply in short legs with a spd constraint at the end. - improved FMS fuel prediction for long cruise; - fixed route drawing on ND for long legs; - several other minor bugfixes; - GSX minor compatibility bugfixes. *MISC* - updated the user manuals to reflect latest changes in load manager. 32bit changelog: >>>>[NEW] *AIRCRAFT SYSTEMS* - enhanced icing simulation, plus degrading aerodynamics; - hold over times after de-icing; - added computation of A/I ON altitude (DESCENT FORECAST) for idle EPR and VNAV profile. >>>>[FIXED] *AIRCRAFT SYSTEMS* - fixed issue with battery not discharging with correct rate; - reduced VNAV descent steeply in short legs with a spd constraint at the end. - improved FMS fuel prediction for long cruise; - fixed route drawing on ND for long legs; - several other minor bugfixes; - GSX minor compatibility bugfixes. *MISC* - updated the user manuals to reflect latest changes in load manager.
  11. Captains, we are finally happy to share with you the new Master Paintkit for the Maddog X. This new paintkit is a great enhancement of the original first release paintkit that we created with ease of use as the primary goal in mind. In creating the new paintkit we decided to involve some of the most competent painters on the scene, gathering feedback and suggestions in order to make this new paintkit as easy to use and versatile as possible for painters at all levels. On top of the great work by Giovanni Cagnetta in detailing and dirt we've received a very kind proposal from Steve Drabek to include his bare metal version. We could not miss this opportunity and that's why we took a bit longer than expected to finalize the Master Paintkit. Some liveries have already been created with this kit and it proved to be a pretty solid "ready for use" solution. Although some conflicts in layers can always exist, depending on the different colors and layout, we believe we made painters life as easy as possible in order to intervene and customize their repaint as needed. We also decided to leave plenty of room for tweaking, adjusting level of dirt, shadowing, window frames without making it overly complicated. There will always be room for improvement and we will always be happy to hear your feedback, but we are confident you will really enjoy creating your desired liveries with the new paintkit.
  1. Load more activity
×
×
  • Create New...